Showing posts with label atomkraft. Show all posts
Showing posts with label atomkraft. Show all posts

Dec 20, 2011

Atomkraft is out

Hi,
Atomkraft 1.0 is finally out! Check out here
Features are:
Full support of all Nuke 3D system
Fully multi-threaded & 64bit
3D motion blur and bokeh / depth of field
Micropolygon displacement
Multiple render channels (AOVs)
Physically plausible shading
Full support of RenderMan shaders
Ray-traced global illumination
HDRI environment lighting/shadowing
Fast, soft (area) shadows
Particle rendering
On demand texture baking and automatic caching
First 2 threaded license is for free!

Aug 2, 2011

Atomkraft public beta started!

Great third-party renderer (using 3delight) package for nuke, called Atomkraft went open beta:
http://www.jupiter-jazz.com/
I tried the early beta releases on linux and looked really promising! Now for windows too! Nice job!